Hello everyone, hope you're doing well, This was a small project I was working on for the past 15 days. I choose to go with various marketplace models and props. since many of the models, didn't come UVW unwrapped, I had to Unwrap them using RizomeUV and 3DS max. Using the Luoshuang's GPU lightmass. as the new lightmass by the unreal engine was throwing some errors regarding memory so choose to use the older one. Softwares Used: 3DS max. RizomeUV. Substance painter. Unreal Engine 4. Adobe Lightroom classic. Adobe Photoshop. Adobe Premiere Pro. I have used My iPhone as a virtual camera to create some cinematics. it was such a fun thing to do. to be able to use my phone as a virtual camera and be able to see the live moments in unreal engine.